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Featuring developers from Bluepoint Games and Japan Studio, we unravel the years of work that went into remaking Demon’s Souls for the PlayStation 5.
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0:00 – Intro 1:49 – Who are Bluepoint? 5:29 – How to Remake a Classic 15:48 – Rebuilding Boletaria 21:35 – Design Tweaks & Changes 32:18 – Flamelurker 35:42 – Camera, Physics & Sound 48:30 – Working Smart 54:18 – Conclusion 56:41 – Credits
Edited by Jeremy Jayne & Danny O’Dwyer Interview & Script by Danny O’Dwyer Filmed by Jeremy Jayne Gameplay Capture by Frank Howley Captions by Megan Carnes source
Shades Of Life
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